INCISUS
An Ultramarine is worth ten men on the battlefield. Every second
he stands is a promise of death and destruction to his enemies. It falls to
Apothecary Incisus to maintain the health of his brothers. Incisus can Heal one
of his wounded brothers or, should several need urgent attention, distribute Combat
Restoratives to heal all adjacent allies, restoring more for Imperial units. It
is a good idea to keep him close to vulnerable targets as his Narthecium can potentially
revive an adjacent ally that suffers lethal damage. And far from harmless, he’s
lethal with a bolt pistol.
VARRO TIGURIUS
Chief Librarian Tigurius is one of the most powerful Psykers
in the Imperium and he bends the powers of the warp to his command, so you
better be quiet in his library. Varro can unleash Smite at range to hit two
enemies and ignore their armor. If his foes are foolish enough to group up, his
Storm of Wrath will deal heavy psychic damage to up to four targets. Whether
advancing or defending, he erects a Psychic Fortress around adjacent allies, granting
them a block chance and outright reducing incoming psychic damage.
VINDICTA
Sister Vindicta burns with passion in service to the Imperium.
And her foes burn too. And sometimes even her friends. Vindicta wields a Heavy
Weapon flamer, gaining bonus damage if she does not move. Her Fire of
Absolution scorches all units adjacent to her target, including allies, and can
set the very ground ablaze, so be careful who you attack. And if one gout of sacred
flame is not enough, her Armorium Cherub will gladly reload to reduce her foes
to ashes and cleanse the Empire of the heretic and the xenos.
COMMISSAR YARRICK
Yarrick demands no more from his men than what he is willing
to give of himself … which literally includes his right arm and his left eye.
Yarrick is Resilient, able to withstand lethal damage and keep fighting at 1 hp,
tearing into his foes with a stolen ork power klaw or shooting them with his
storm bolter. He can Send in the Next Wave to summon four Cadian Guardsmen to
immediately attack a target. And should an ally flee from Battle Fatigue, a
Summary Execution will render the remainder immune and inspire them, granting
bonus damage.
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